Modify the craps program to allow wagering.
Initialize variable bankBalance to 1000 dollars.
Prompt the player to enter a wager. Check whether the wager is less than or equal to bankBalance and, if not, have the user reenter the wager until a valid wager is entered.
After a valid wager is entered, run one game of craps.
If the player wins, increase bankBalance by wager, and print the new bankBalance.
If the player loses, decrease